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WHATSNEW.TXT
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1997-06-20
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┌───────────────────────────────────────┐
│ NOTE: THIS PROGRAM IS NOW FREEWARE! │
└───────────────────────────────────────┘
That's right, guilt-ridden users! You can quit recycling cans because
this puppy is now *FREEWARE*!
But, as in life, freedom has it's price. I've shelved all plans for
adding new features to the Automated Epguides (quit whining, I may get
re-motivated sometime in the future and start spackling new stuff to
the program).
But don't fret -- if a show is still in production, I will continue to
release newer versions that contain up to date episode information. If
a show is no longer being produced, I will continue to convert those
programs over to the most recent generation of the Automated EpGuide
"engine" so users will be able to enjoy all the frills and adventures.
And if you just HAVE to reward me for the two plus years of blood, sweat
and tears I poured into the development of these programs, send me a pack
of football cards. Email me at wmorgan@slinknet.com for my mailing address.
┌───────────────────────────────────────┐
│ What's New in v1.3 of the PM A.E.G. │
└───────────────────────────────────────┘
Added a SAYING: field to the episode dialog. This lists the
catch-phrase that's shown during the intro, such as "The Truth Is
Out There".
The episode data is current through the end of Season 4 (USA).
Changed the default program icon from a generic "PM A.E.G." icon to
one that is customized for the particular A.E.G. program. This allows
people who have more than one OS/2 P.M. A.E.G. on their system to tell
the programs apart by their icons.
Removed all of the episode data from the program executable. It is now
stored in external data files. Users of the Automated EpGuides probably
won't be able to even tell the difference. Your hard drive light will
flicker once when you choose an episode to view (the program is reading
the episode data and placing it into the EpData dialog). What this change
means in the long-run: a smaller, more-efficient .EXE file; this also
makes my job a whole lot easier, therefore I'll be able to code updates
in a fraction of the time.
┌───────────────────────────────────────┐
│ What's New in v1.2 of the PM A.E.G. │
└───────────────────────────────────────┘
Redesigned the Character info dialogs. Also, added some icons to them.
Added four new buttons to the Toolbar! The NEXT EPISODE, PREVIOUS EPISODE,
NEXT SEASON and PREVIOUS SEASON Toolbar buttons greatly improve maneuvering
through the huge amount of episode data! (I did these for me, the lazy
programmer, and passed the helpful feature on to you, the end user!)
┌───────────────────────────────────────┐
│ What's New in v1.1 of the PM A.E.G. │
└───────────────────────────────────────┘
Updated the Season 3 episode information.
Added a REXX .CMD installation script. After unzipping the A.E.G. .ZIP
file into a permanent directory, run AEG_INST.CMD to automatically create
a desktop object for the PM A.E.G. program.
Totally redesigned the episode information dialogs to make them a lot
easier to read.
Added an Online Help system. After the A.E.G. window appears on the desktop,
you can hit the F1 key to bring up the Online Help file.
Added an Offline Help file to the archive. This file is in .INF format
and can be read from the OS/2 command line using the view.exe command;
or clicked on from a drives object. It is the same help file as the .HLP
file, but it can be viewed offline, or stored with other .INF files if
you maintain a Help Book Library on your system.
Added a Context Sensitive Popup Menu. After the A.E.G. window appears on
the desktop, you can click your right mouse button anywhere within the
A.E.G. PM window and a menu of commands will popup. These are basically
the same set of commands that appear on the menu bar.
Added a Tool/Button Bar to the PM window. The new row of buttons directly
under the menu bar perform some of the same actions as items appearing on
the HELP and EXIT menus.
Added a Floating Help Window system. If the mouse pointer hesitates over
any of the buttons on the Tool Bar, a small, descriptive label will pop
up telling you what action that button performs.